Showing posts with label Chromebook. Show all posts
Showing posts with label Chromebook. Show all posts

Tuesday, December 8, 2015

Review Games - Add Some FUN to Review Week

Reviewing for final exams can be a little tedious, both for students and teachers.  There are some great technology tools that can add a little (or a lot) of fun to reviewing past material.  You may already be familiar with Kahoot, but have you heard of Quizizz?  

Both tools are free, gameshow-like quiz games, where you can enter in your own questions, or choose games created by other teachers.  The teacher projects the game, and the students use their cell phones or chromebooks to answer the questions.

Many teachers in our district have been using Kahoot, and students love it.  I have heard stories of students playing Kahoot in small groups on their own time, because it is fun.  And the best part, they are learning and reviewing at the same time.  Quizizz is a newer game, that is very similar.  But it has some additional tools and benefits that put it a little over the top of Kahoot:


  • Quizizz allows students to go at their own pace.  This gives students the time to really think through the questions, instead of just choosing an answer to be the fastest.  (You can also run it so it is time, like Kahoot.)
  • Quizizz displays the questions right on the students device, so they don't need to look up at the screen to see the question.  This makes it much easier for the students to stay engaged, and not get confused.
  • Quizziz has fun memes after each question that students love.
  • Quizziz allows students to take the quizzes at home for homework assignments.  You can leave a quiz open for up to two weeks.
For instructions, an overview video, and a walkthrough to use this with your students, please check out this link.

If you need any help creating your first quiz, or want me to help you run the game with your class, please book an appointment or contact me.

Tuesday, December 1, 2015

Use the Hour of Code to Teach Important Skills to ALL Students

Why should ALL teachers participate in the hour of code with their students?  You may be thinking, "I don't teach computer science, and I don't want to give up an hour of my valuable class time". 

While you may not be teaching a computer science course, coding teaches students problem solving skills, critical thinking, collaboration, and perseverance.  These are all skills that any teacher, in any subject area, would love for their students to have and practice.  And, coding is used to help people in all job fields, so it is a great way to share with your students applications in the work force to your subject area.




Getting started in coding is actually easy, and as a teacher, you do not need to know how to code yourself!  But honestly, it's a lot of fun.  Here's a Star Wars game I created after completing a Hour of Code tutorial.  (Stay away from the Storm Troopers, and try to get the Tauntuans.)


How do you participate in the Hour of Code?

The Hour of Code takes place during Computer Science Education Week, December 7-13.  All you need is an hour (or 50 minutes if that is all you have).  You don't even need devices, but it is a little more fun if you do.  


  1. Go to the Code.org tutorial page and choose a tutorial for your class (or let your students choose their own).  I recommend the Star Wars one.  It has a Java version which is geared for older students, and students can create their own game at the end.  Also, students can complete these tutorials using a computer, chromebook, or even on their phones using an internet browser.
  2. It helps if you go through the tutorial yourself ahead of time.  But honestly, you don't need to.  The students will be fine doing it without you having to be an expert.
  3. Have the students create an account, and work on the tutorial.  You will be amazed watching your students create, think critically, and fail and try again.
  4. If you don't have devices, go to code.org/learn and scroll down to "unplugged computer science".



Tuesday, October 27, 2015

Best Practices for Teacher Management of Chromebook Carts


To best protect the Chromebooks and ensure that they last as long as possible for you to continue using, here are some best practices.  


With repeated use, students will quickly learn the procedures, and check in and out will be much smoother.

  1. Assign each student a number.  That is the Chromebook they will ALWAYS use in your class, and the Chromebook they are responsible for.
    • Print out a list for each class that you pin on the wall above the cart, in case they forget their assigned computer.
    • Have students write down their number in their notebook or planner.  (Or print out labels for each student with their name and number to put on their class notebook, planner, etc.)
    • If new students join your class, just assign them an empty number.  Don’t go re-organizing or alphabetizing your list after you’ve assigned numbers.  The students will get confused.
  2. Distribute Chromebooks.  If cart is open, students know to pick up their Chromebook on the way into class.  If it’s closed, they are not to grab one.
    • Make sure students only get their Chromebook, not ones for friends too. When they carry too many, they drop them.
    • Students should use two hands to carry a Chromebook, and never have them open when they are walking.
    • Students should double check that their Chromebook is actually the right number, in case the person before them put it away in the wrong spot.  Remember, they are responsible for their assigned number.
    • Stand near the cart or door to make sure no chromebooks wander out of class.
    • If you are having students get Chromebooks after the beginning of class, call up students in groups.  Ex.  1-10, 10-20, 20-30, etc.
  3. Check the Chromebooks.  
    • If there is ANYTHING wrong with the Chromebook, the student should tell you right away.  
    • That way you know that it was broke the period before, and know which student is responsible.
    • Notify the appropriate AVP immediately if a student broke a device.
  4. Sign In.  Students should be sure they sign in to their GAFE account.  
    • If they open the device, and it’s already on the internet, the person before them is signed in.
    • Have them sign out the other person, and sign in themselves.
  5. Student care of computers.
    • No food or drink next to the devices. Keeping the units clean will help extend their life.
    • Use the device on a flat surface. Using the device on your lap increases the risk of damage.
    • Do not attach personal accessories to the Chromebooks. Headphones can be used when directed by staff. 
    • Not charging student cell phones through the USB port will extend battery life during the day.
  6. Sign Out.  When done, make sure students sign out.  
    (at the bottom right corner of the screen) 
  7. Students should return their Chromebook in the last few minutes of class, NOT after the bell rings.
    • Only have students plug in Chromebooks at the end of the day, not each period.  It takes up too much time.
    • Call up students in groups to put away their Chromebook, and be sure they put it in the correct slot.  1-10, 10-20, etc. 
    • Make sure each computer is put away (and plugged in if this is the last period) and close the cart door BEFORE you let any students leave the class.
    • You don’t want to sit and plug in all 35 chromebooks, so make sure the students do it for you.
  8. Don’t allow students to leave the class when Chromebooks are out.  
    • This is how Chromebooks are stolen.  Even if you collect the Chromebook from the student who is leaving the room, that doesn’t ensure that they didn’t put another one in their backpack before leaving.  
    • Make sure all Chromebooks are accounted for.
  9. Never leave the cart unlocked when you are not in the room.
  10. Make sure the cart is locked, plugged in, and charging at the end of the day.
    • Please remember that the cart is checked out to you, the teacher, not the students.  So you are ultimately responsible for the contents.  
    • Be sure everything is plugged in and in the correct spot, before the cart moves on to another teacher.  You wouldn't want to open the cart and find that half of the Chromebooks aren't plugged in and charged.
    • Devices should not be used when you are not there.  Your class should not be using the carts when you have a substitute teacher.
  11. Notify your school’s site tech regarding damage or malfunction of Chromebooks
  12. Moving Carts
    • Only teachers should move carts, do not allow students to move cart around the campus. 
    • Unplug power connector, from wall, before moving, and wrap the cord around the cord management.  
    • When transporting Chromebooks without cart, do not stack more than 4 books on top of each other or the screens will crack.

Tuesday, March 10, 2015

Google Docs Speech Recognition Add-On

Many of us have students that have a hard time typing or writing, for a variety of reasons.  There is now an add-on in Google Docs, Speech Recognition, which allows students to "talk" to their computer, and their words become the text of the document. 

Students can speak in a wide variety of languages and dialects.  The add-on doesn't add in punctuation, so a student would need to go in and edit their document to polish it up.  However, this add-on is an amazing tool to help students get started with a writing assignment.

The video below shows you how to install and use this add-on. 

Tuesday, December 16, 2014

Taking Screen Shots

Have you ever needed to take a picture of your computer screen?  
  • To get help with a tech problem you are having.   
  • To make a how to page for your students. 
  • Or to copy something to put on a presentation?  
Below are some easy ways (on PCs, Macs and Chromebooks) to take screenshots of your computer screen.  


Screenshots on a PC
Entire Screen - copies image to your clipboard:  
Print Screen


Single Window - copies image to your clipboard:
Alt-Print Screen


Partial Screen: Use the Snipping Tool program built into Windows
  1. click on the Windows icon on the bottom left of your computer screen.
  2. Start typing in Snipping Tool.
  3. Click on the program to open/use it.












Screenshots on a Mac
Entire Screen - saves an image onto your desktop:
Command-Shift-3




Partial Screen - saves an image onto your desktop:  
Command-Shift-4




*If you press Control at the same time as either of the options above, it won't save the picture to your desktop.  Instead, it will copy it to your clipboard, and then you can paste it into an email or document.






Screenshots on a Chromebook
Entire screen - saves an image in your downloads folder:

Control-Windows Switcher


Partial Screen - saves an image in your downloads folder:
Control-Shift-Windows Switcher